KDGpu
Making you more productive with Vulkan
KDGpu is a thin wrapper around Vulkan. Its purpose is to make modern graphics APIs more accessible and easier to learn.
Now with OpenXR integration, KDGpu cuts through the verbose Vulkan syntax, makes managing object lifetimes much simpler and allows you to get your project working without getting bogged down in intricacies involved in tasks like synchronization or memory handling.
Check it out on KDAB GitHub.
Find out more about our progress with KDGpu.