Trusted Software Excellence across Desktop and Embedded
Take a glance at the areas of expertise where KDAB excels ranging from swift troubleshooting, ongoing consulting and training to multi-year, large-scale software development projects.
Find out why customers from innovative industries rely on our extensive expertise, including Medical, Biotech, Science, Renewable Energy, Transportation, Mobility, Aviation, Automation, Electronics, Agriculture and Defense.
High-quality Embedded Engineering across the Stack
To successfully develop an embedded device that meets your expectations regarding quality, budget and time to market, all parts of the project need to fit perfectly together.
Learn more about KDAB's expertise in embedded software development.
Where the capabilities of modern mobile devices or web browsers fall short, KDAB engineers help you expertly architect and build high-functioning desktop and workstation applications.
Extensible, Safety-compliant Software for the Medical Sector
Create intelligent, patient-focused medical software and devices and stay ahead with technology that adapts to your needs.
KDAB offers you expertise in developing a broad spectrum of clinical and home-healthcare devices, including but not limited to, internal imaging systems, robotic surgery devices, ventilators and non-invasive monitoring systems.
Building digital dashboards and cockpits with fluid animations and gesture-controlled touchscreens is a big challenge.
In over two decades of developing intricate UI solutions for cars, trucks, tractors, scooters, ships, airplanes and more, the KDAB team has gained market leading expertise in this realm.
Build on Advanced Expertise when creating Modern UIs
KDAB assists you in the creation of user-friendly interfaces designed specifically for industrial process control, manufacturing, and fabrication.
Our specialties encompass the custom design and development of HMIs, enabling product accessibility from embedded systems, remote desktops, and mobile devices on the move.
Legacy software is a growing but often ignored problem across all industries. KDAB helps you elevate your aging code base to meet the dynamic needs of the future.
Whether you want to migrate from an old to a modern GUI toolkit, update to a more recent version, or modernize your code base, you can rely on over 25 years of modernization experience.
KDAB offers a wide range of services to address your software needs including consulting, development, workshops and training tailored to your requirements.
Our expertise spans cross-platform desktop, embedded and 3D application development, using the proven technologies for the job.
When working with KDAB, the first-ever Qt consultancy, you benefit from a deep understanding of Qt internals, that allows us to provide effective solutions, irrespective of the depth or scale of your Qt project.
Qt Services include developing applications, building runtimes, mixing native and web technologies, solving performance issues, and porting problems.
KDAB helps create commercial, scientific or industrial desktop applications from scratch, or update its code or framework to benefit from modern features.
Discover clean, efficient solutions that precisely meet your requirements.
Boost your team's programming skills with in-depth, constantly updated, hands-on training courses delivered by active software engineers who love to teach and share their knowledge.
Our courses cover Modern C++, Qt/QML, Rust, 3D programming, Debugging, Profiling and more.
The collective expertise of KDAB's engineering team is at your disposal to help you choose the software stack for your project or master domain-specific challenges.
Our particular focus is on software technologies you use for cross-platform applications or for embedded devices.
Since 1999, KDAB has been the largest independent Qt consultancy worldwide and today is a Qt Platinum partner. Our experts can help you with any aspect of software development with Qt and QML.
KDAB specializes in Modern C++ development, with a focus on desktop applications, GUI, embedded software, and operating systems.
Our experts are industry-recognized contributors and trainers, leveraging C++'s power and relevance across these domains to deliver high-quality software solutions.
KDAB can guide you incorporating Rust into your project, from as overlapping element to your existing C++ codebase to a complete replacement of your legacy code.
Unique Expertise for Desktop and Embedded Platforms
Whether you are using Linux, Windows, MacOS, Android, iOS or real-time OS, KDAB helps you create performance optimized applications on your preferred platform.
If you are planning to create projects with Slint, a lightweight alternative to standard GUI frameworks especially on low-end hardware, you can rely on the expertise of KDAB being one of the earliest adopters and official service partner of Slint.
KDAB has deep expertise in embedded systems, which coupled with Flutter proficiency, allows us to provide comprehensive support throughout the software development lifecycle.
Our engineers are constantly contributing to the Flutter ecosystem, for example by developing flutter-pi, one of the most used embedders.
KDAB invests significant time in exploring new software technologies to maintain its position as software authority. Benefit from this research and incorporate it eventually into your own project.
Start here to browse infos on the KDAB website(s) and take advantage of useful developer resources like blogs, publications and videos about Qt, C++, Rust, 3D technologies like OpenGL and Vulkan, the KDAB developer tools and more.
The KDAB Youtube channel has become a go-to source for developers looking for high-quality tutorial and information material around software development with Qt/QML, C++, Rust and other technologies.
Click to navigate the all KDAB videos directly on this website.
In over 25 years KDAB has served hundreds of customers from various industries, many of them having become long-term customers who value our unique expertise and dedication.
Learn more about KDAB as a company, understand why we are considered a trusted partner by many and explore project examples in which we have proven to be the right supplier.
The KDAB Group is a globally recognized provider for software consulting, development and training, specializing in embedded devices and complex cross-platform desktop applications.
Read more about the history, the values, the team and the founder of the company.
When working with KDAB you can expect quality software and the desired business outcomes thanks to decades of experience gathered in hundreds of projects of different sizes in various industries.
Have a look at selected examples where KDAB has helped customers to succeed with their projects.
KDAB is committed to developing high-quality and high-performance software, and helping other developers deliver to the same high standards.
We create software with pride to improve your engineering and your business, making your products more resilient and maintainable with better performance.
KDAB has been the first certified Qt consulting and software development company in the world, and continues to deliver quality processes that meet or exceed the highest expectations.
In KDAB we value practical software development experience and skills higher than academic degrees. We strive to ensure equal treatment of all our employees regardless of age, ethnicity, gender, sexual orientation, nationality.
Interested? Read more about working at KDAB and how to apply for a job in software engineering or business administration.
Qt is a high quality library, but it is also massive in number of features. This massive number results in a higher likelihood that there are bugs that go unnoticed lying around in its less frequently used features or combination of features.
Our friends at qgis.org hired us to solve some of those issues that had been affecting them for a while. QGIS is an open source geospatial information system (an application which allows users to design maps, analyze spatial data, and perform various ETL tasks) that makes use of the Qt library for its GUI components and relies on the QPainter framework for all of its map rendering and exporting functionality. Instead of trying to workaround these issues in their downstream project, the QGIS leadership instead invested some project funds to contract KDAB to fix these rare issues which were specifically affecting the QGIS application. Keep reading to follow our adventures through those less often traveled paths.
SVG and Length Definitions
SVG, Scalable Vector Graphics, is commonly used to share graphics that need to be drawn at arbitrary resolutions.
We fixed two issues in that area regarding the parsing of elements:
SVG has several specifications, 2.0, 1.1, and Tiny 1.2, each supporting different features. The Qt documentation is relatively clear that it supports a subset of features of Tiny 1.2: https://doc.qt.io/qt-5/svgrendering.html. That's fine when you control the SVG that your application renders; your designers are a bit sad but can usually adapt to it. It gets much more complicated, however, when your application can use SVG files provided by the users. It’s relatively harder to explain the distinctions of the several SVG specifications to a normal user.
You can choose multiple units to represent SVG elements. Take, for example, the x,y properties of a text element. The definition in the specification (https://www.w3.org/TR/SVGTiny12/text.html#TextElement) is a bit long. But, after a few clicks, you end up with something that says:
A length is a distance measurement. The format of a <length> is a <number> optionally
followed by a unit identifier.
If the <length> is expressed as a value without a unit identifier (e.g., '48'), then the <length>
represents a distance in the current user coordinate system.
SVG Tiny 1.2 only supports optional units on the 'width' and 'height' attributes on the 'svg' element.
These can specify values in any of the following units: in, cm, mm, pt, pc, px and %.
If we do the same for the SVG 1.1 spec, it doesn’t have that restriction of optional units only being valid for the width and height properties.
QPainterPath Did Not Respect SmallCaps in Some Situations
This bug was 10 years old! Let’s compare the old rendering (first below) and the fixed one (second below)
SmallCaps is that feature that says, "render lowercase characters using (smaller) capital letters."
The old rendering was half right, the letters positions were correct, but they where not “small”. This means that the letters ended up overlapping each other.
QFontComboBox is a class used to select fonts. It shows the name of the font rendered in the font itself so you can see how it looks. Rendering the name of the font in its font is not always possible since there are some “Symbol” fonts that don’t have all the characters. In such cases, Qt renders the name of the font in your normal font, followed by adding a few characters of the font itself.
For that feature to work, the font has to correctly identify itself as a Symbol font. Sadly, that’s not always the case, as it's not the case with the D050000L font that comes with most Linux distributions, for example. Here’s how that font name is rendered:
It's definitely not easy to figure out what all those pencils are.
Our first attempt at fixing that was saying, “Well, the type of font is not being properly detected, so let’s add a function so we can override the detected type.” We suggested a function called QFontDatabase::replaceWritingSystems to override the detected font type and get us this:
After some back and forth with the reviewers, we ended up discarding that in favor of a more generic solution. That consisted of adding two new functions, QFontComboBox::setDisplayFont and QFontComboBox::setSampleText, that allow you to set which font and text will be used to display the preview of the font in question. Thus, we are able to workaround the initial issue while also adding extra functionality -- a win for everyone! :)
Getting Others to Fix Bugs for You
Sometimes when you try to fix a bug, your fix is not good enough. Fortunately, this doesn't mean that all hope is lost. Your analysis of the situation may help the reviewers come up with a better solution.
This has happened twice in this series of bug fixes; let’s look at them.
Brush Transformations When Printing to a PDF File
Since brush transformations were not supported, I added a flag to the PDF printing engine that says so: https://codereview.qt-project.org/c/qt/qtbase/+/373978. Unfortunately, that flag regressed other features (the flags that mention which features are supported are not super detailed), so it had to be abandoned. But Eirik Aavitsland from The Qt Company came to the rescue and actually implemented support of brush transformations when printing to a PDF file with a one liner (as seen already a few times in this blog): https://codereview.qt-project.org/c/qt/qtbase/+/374484.
QDockArea Sizing When Starting an Application
This one took a while to investigate. At the end, the problem was identified as:
QMainWindow remembers a few things so it can restore its state when the application restarts. Among them are:
the size of the window when it was in “normal” state
the size of the window when it was in “maximized” state
whether the last state was maximized or normal
the sizes and positions of the dock widgets
Now when starting the application, something like this happens:
Creation of Window
Window is shown
Window says, “Oh, it’s the first time I’m being shown; let’s restore my previous state.”
If it was maximized when the application was closed and upon restoring the previous state, it will say “I was maximized; I want to be maximized again, please.”
After that, it will restore the sizes and positions of the dock widgets.
The problem is that “I want to be maximized” is not always a synchronous function (e.g. Linux/X11). Because of this, you sometimes still have a small-ish window when you get to the "restore dock widgets sizes and positions" phase and the dock widget sizes don't make sense. The window says, “Oh, you silly. I can’t give you 500 pixels of width for this dock widget; I’m only 400 pixels wide myself.” So, the dock widget gets a smaller size. Eventually, the window will get maximized, but your original dock widget size is already lost.
Trusted software excellence across embedded and desktop platforms
The KDAB Group is a globally recognized provider for software consulting, development and training, specializing in embedded devices and complex cross-platform desktop applications. In addition to being leading experts in Qt, C++ and 3D technologies for over two decades, KDAB provides deep expertise across the stack, including Linux, Rust and modern UI frameworks. With 100+ employees from 20 countries and offices in Sweden, Germany, USA, France and UK, we serve clients around the world.