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Trusted Software Excellence since 1999

Sean Harmer

34 results

Physics Based Rendering (PBR) is the latest and greatest trend in real-time rendering yielding much more visually believable images than the traditional Phong or ad-hoc lighting models. The underlying concept is that the shaders should use physical principles in the encoded models - chief of which are conservation of energy and the Fresnel effect.

Qt 3D 2.0 introduces an Entity-Component-System architecture replacing traditional inheritance hierarchies. Features multi-threaded rendering with declarative frame graph configuration through QML, supporting advanced techniques like tessellation and deferred rendering. The extensible aspect system allows custom functionality integration while maintaining scalability across CPU cores.

SeanHarmer

Sean Harmer

Managing Director KDAB UK